[MN-dip] mn_std01 Complete!
Jeremy
Diplomacy at lizakowski.com
Sat May 19 09:46:18 CDT 2007
> On Fri, May 18, 2007 at 12:30:44PM -0500, Chad Walstrom wrote:
> > Do you think this might have been because of the FTF_PRESS restriction,
> >
> > * No press after the deadline has passed
> > * No press during adjustment phases
>
> I was a big proponent of FTF_PRESS, and now I've come around to thinking
> it probably doesn't matter. In real FTF I'm a stickler about no Dip
> during adjustments, because it slows play, but here it doesn't really.
FTF_PRESS seemed to get in the way a few times. I don't think it's necessary
to disable press during readjustments or retreats. As for press after
deadlines - I tend to favor stricter deadlines. However, the loss of
communication might be the wrong mechanism. Overall, I'd lean towards
dropping FTF_PRESS.
> > and the MUST_ORDER restriction?
> >
> > * No press until the first order is turned in
>
> That one I really liked actually. I do think we had _way_ fewer late
> turns than most online games played w/o MUST_ORDER. If I'm GMing the
> next one then I'll go with whatever the players want, of course, but
> this was my first time playing with MUST_ORDER and I thought it was
> great.
MUST_ORDER was good. I'd recommend it again.
Jeremy
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