[MN-dip] Online Game

Tom Woodhouse Tom.Woodhouse at riverland.edu
Wed Jan 17 11:11:16 CST 2007


If we do a game on the Judge, we need someone to be a Gamemaster.  I
would be willing to do this if we can't find anyone else, but my
preference is to play.  

Any volunteers to be the master?

Tom

>>> Chad Walstrom <chewie at wookimus.net> 1/16/2007 5:32 PM >>>
Zachary Mark <zacharymark23 at yahoo.com>  wrote:
> Has anyone done this before or would like to get one going? Since I
> tend to overrun on time, I like the fact that if you don't get your
> move in by an *exact* moment, you simply don't move.

Yes, my first diplomacy game was via DPJudge.  It was a "gunboat"
style game, where players were not allowed to email each other
directly, rather only through DPjudge itself.  It was interesting, but
frustrating.  The player for France, in this case, was absentee for
much of the first two years.  He would submit moves, but wouldn't talk
to anyone.  Very frustrating.

In any case, I was planning on joining a public game one of these
days.  I suppose I would be willing to GM one.  IIRC, as a GM, you
cannot participate as a player, so I would probably join a different
game as a player.

Here's a nice article on how to start GM'ing a game on DPJudge:

http://www.diplom.org/Zine/F2006M/Barringer/DP_F2006M_how_to_be_a_gamesmaster.htm


If you're up for it, let me know and I'll start a new game.  Any idea
on how often you want to turn in moves?  Once every few days, once a
week?  Require turns to be submitted Mon-Fri, Tue-Fri,  or Tue-Sat?
Standard map?  Private or public game? (I would suggest public.)

Rule options are listed here:

http://www.floc.net/dpjudge/?page=Rules 

Whatever you guys prefer...
-- 
Chad Walstrom <chewie at wookimus.net>           http://www.wookimus.net/

           assert(expired(knowledge)); /* core dump */

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