[MN-dip] Online Game
Chad Walstrom
chewie at wookimus.net
Tue Jan 16 17:32:25 CST 2007
Zachary Mark <zacharymark23 at yahoo.com> wrote:
> Has anyone done this before or would like to get one going? Since I
> tend to overrun on time, I like the fact that if you don't get your
> move in by an *exact* moment, you simply don't move.
Yes, my first diplomacy game was via DPJudge. It was a "gunboat"
style game, where players were not allowed to email each other
directly, rather only through DPjudge itself. It was interesting, but
frustrating. The player for France, in this case, was absentee for
much of the first two years. He would submit moves, but wouldn't talk
to anyone. Very frustrating.
In any case, I was planning on joining a public game one of these
days. I suppose I would be willing to GM one. IIRC, as a GM, you
cannot participate as a player, so I would probably join a different
game as a player.
Here's a nice article on how to start GM'ing a game on DPJudge:
http://www.diplom.org/Zine/F2006M/Barringer/DP_F2006M_how_to_be_a_gamesmaster.htm
If you're up for it, let me know and I'll start a new game. Any idea
on how often you want to turn in moves? Once every few days, once a
week? Require turns to be submitted Mon-Fri, Tue-Fri, or Tue-Sat?
Standard map? Private or public game? (I would suggest public.)
Rule options are listed here:
http://www.floc.net/dpjudge/?page=Rules
Whatever you guys prefer...
--
Chad Walstrom <chewie at wookimus.net> http://www.wookimus.net/
assert(expired(knowledge)); /* core dump */
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