[MN-dip] Busy list today

Louis Duhon shadow9600@mac.com
Mon, 1 Mar 2004 23:27:34 -0600


First off I'd like to apologize for pre-registering but failing to show 
for the game last weekend, unfortunately I had an unavoidable conflict 
that came up a few days before. That said I'm glad that you were all 
still able to pull off a full 7 player game and wish that I had been 
able to be one of them.

As a mostly regular player I'd like to say that I would have no problem 
with extending the time limit on the game, though I don't think an 
indefinite or "we'll continue this later" game will work very well. 
Playing from 10 am - X pm poses no issues for me as we plan far enough 
in advance to make it work around schedules (this coming from someone 
who couldn't make it due to a schedule conflict).

I'd have no problem playing somewhere other than The Source, while I do 
like playing there, nothing ties me to it. It is MUCH preferable in my 
eyes to play somewhere that will not limit us to a time than moving a 
game or forcing a possible early ending. At the same time I don't have 
a burning desire to be the last man standing either and don't really 
have a problem with 2, 3, 4, 5, 6 or even 7 player ties, but perhaps 
that is because I've never been "the last man standing".

Whatever is decided it definitely needs to be agreed upon by all 
players prior to starting the game.

I would say that if we are going to start at 10 am, then having a 
"no-shame" for leaving policy is a good idea, though 7 pm is a bit 
late, I'd say anything after 4 pm (to accommodate those players who do 
not want to use more than 6 hours of their precious weekend play dip) 
should qualify for the "no-shame" time limit, 5 pm at the most.

The 6 centers thing might make more sense to me if it is explained in 
more depth and I have no idea what DIAS means. If someone does leave 
early I like the idea of their units going to civil disorder or using 
standing orders than going to a proxy as I feel it is more realistic 
and does not give any remaining player an advantage over any other. I 
think letting someone outside the game or who has already lost back in 
should not be an option, I agree with Ry4an that it would change the 
game dynamics way to much (even though I relish the thought of getting 
back into a game).

Lastly I'd be more than willing to try out an online DIP game, though 
need to warn people that it would be my first experience at such.

Here's hoping that we can all have fun again in less than 30 days.

-Louis Duhon